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M - the type of messages that can be transmitted through the connection.public interface ServerConnector<M extends Message>
 Defines how a server listens and establishes Connections from
 clients.
 
| Method Summary | |
|---|---|
 Connection<M> | 
accept()
waits until a ClientConnector connects in and establish a
 Connection. | 
 void | 
close()
closes this connector.  | 
| Method Detail | 
|---|
Connection<M> accept()
                                     throws ConnectionException
ClientConnector connects in and establish a
 Connection.
Connection established with the client.
ConnectionException
void close()
           throws ConnectionException
ConnectionException
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