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java.lang.Objectedu.cuny.cat.valuation.ValuationPolicy
edu.cuny.cat.valuation.AbstractRandomValuer
edu.cuny.cat.valuation.RandomValuer
edu.cuny.cat.valuation.GamelyRandomValuer
public class GamelyRandomValuer
A valuation policy in which we are allocated a new random valuation at the end of each game (iteration).
| Field Summary |
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| Fields inherited from class edu.cuny.cat.valuation.RandomValuer |
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generator, MAX_REDRAWING_TIMES |
| Fields inherited from class edu.cuny.cat.valuation.AbstractRandomValuer |
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distribution |
| Fields inherited from class edu.cuny.cat.valuation.ValuationPolicy |
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value |
| Constructor Summary | |
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GamelyRandomValuer()
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| Method Summary | |
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void |
eventOccurred(AuctionEvent event)
Recalculate valuation(s) in response to an auction event. |
| Methods inherited from class edu.cuny.cat.valuation.RandomValuer |
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drawRandomValue, getGenerator, setGenerator |
| Methods inherited from class edu.cuny.cat.valuation.AbstractRandomValuer |
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getDistribution, setDistribution |
| Methods inherited from class edu.cuny.cat.valuation.ValuationPolicy |
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getValue, reset, setValue, toString |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public GamelyRandomValuer()
| Method Detail |
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public void eventOccurred(AuctionEvent event)
ValuationPolicy
eventOccurred in interface AuctionEventListenereventOccurred in class ValuationPolicy
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