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java.lang.Objectedu.cuny.cat.valuation.RandomValuerGenerator
edu.cuny.cat.valuation.GamelyRandomValuerGenerator
public class GamelyRandomValuerGenerator
 This valuer generator creates valutions drawn from distributions similar to
 the situation in RandomValuerGenerator, but the valuations are
 redrawn at the end of each game (iteration).
 
| Field Summary | 
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| Fields inherited from class edu.cuny.cat.valuation.RandomValuerGenerator | 
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maxValue, minValue, P_DEF_BASE, P_DISTRIBUTION, P_MAXVALUE, P_MINVALUE | 
| Constructor Summary | |
|---|---|
GamelyRandomValuerGenerator()
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GamelyRandomValuerGenerator(double minValue,
                            double maxValue)
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| Method Summary | |
|---|---|
 ValuationPolicy | 
createValuer()
creates a new valuer.  | 
| Methods inherited from class edu.cuny.cat.valuation.RandomValuerGenerator | 
|---|
checkDistribution, createDistribution, eventOccurred, getDistribution, getMaxValue, getMinValue, reset, setDistribution, setMaxValue, setMinValue, setup, toString | 
| Methods inherited from class java.lang.Object | 
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait | 
| Constructor Detail | 
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public GamelyRandomValuerGenerator()
public GamelyRandomValuerGenerator(double minValue,
                                   double maxValue)
| Method Detail | 
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public ValuationPolicy createValuer()
ValuerGenerator
createValuer in interface ValuerGeneratorcreateValuer in class RandomValuerGenerator
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